- Understanding of game theory.
- Understanding real-life applications where game theory can be used.
- Knowing how to apply game-theoretic models to political science.
- Able to learn and demonstrate skills in the field, other than the major field.
- Able to identify scientific subject.
- Able to solve professional problems based on synthesis and analysis.
- Able to outlines the need for resources and plan its using for solving professional problems.
- Student is capable of executing applied analysis of the political phenomena and political processes: - by using political science methods - and in support of practical decision making process.
- Introduction to the course: what is game theory?Major concepts in game theory are covered.
- Dynamic gamesExtensive games with perfect information
- Static gamesStatic games: dominance and best responses Static games: best responses and coordination games. Focal points.
- Mixed strategy equilibriaStatic games with continuous strategies. Static games with mixed strategies. Combining simultaneous and sequential games
- Repeated gamesSimple bargaining models. War of attrition. Repeated games
- Uncertainty and asymmetric informationAsymmetric information and signalling
- Interim assessment (2 module)0.2 * Class work + 0.35 * Final test + 0.22 * Home assignments + 0.23 * Test
- Binmore, K. (2007). Game Theory: A Very Short Introduction. Oxford University Press. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsrep&AN=edsrep.b.oxp.obooks.9780199218462
- Binmore, K. (2007). Playing for Real: A Text on Game Theory. Oxford University Press. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsrep&AN=edsrep.b.oxp.obooks.9780195300574