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Educational Programme
Final Grade
Year of Graduation
Aleksandr Isupov
Analysis of Business Model Perspectives in the Digital Entertainment Industry
(Bachelor’s programme)
The goal of the current work is development of recommendations on business modeling in digital entertainment content. In order to attain this goal following objectives were set:

– Research on theoretical basics behind business-modeling;

– Determination of the definition of digital entertainment content;

– Analysis of current business-modeling trends in digital entertainment content industry;

– Analysis of Keen business-model and recommendation on its improvement;

– Development of recommendations on business-modeling in digital entertainment content industry

Research on factors influencing the success of regular crowdfunding campaigns have not provided solid proof for the assumption of connection between relatability and regular crowdfunding success.

Conduction of this study allowed to develop a business-model that can be considered optimal for starting content creators.

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