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Student
Title
Supervisor
Faculty
Educational Programme
Final Grade
Year of Graduation
Anton Konovalov
InTheMaze Game Based on Unity
Software Engineering
(Bachelor’s programme)
8
2017
Since personal computers became popular all over the world, computer games began to conquer the hearts of people. For the last thirty years, the game industry overtake the film industry by market volume and growth rate. With the advent of the public high-speed Internet, the network games including real-time networking games become available.

The emergence of a large number of game engines and various auxiliary frameworks in free access greatly facilitated the development of games on the one hand and increased competition on the other, as the development of games became available to small teams in a shorter period. The goal of the Bachelor's thesis is the development of a game in real time in the quest genre, with the possibility of cooperative interaction. In this paper, key elements of game mechanics and interaction, voice chat, observer mode and replays based on text logs of events are implemented.

The software product allows two users to play in the test location, connect to the existing game as an observer or view the selected replay.

The paper contains 37 pages, 3 chapters, 25 illustrations, 7 table, 18 bibliography items, and 4 appendices.

Key words: cooperative game, quest, multiplayer game.

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