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Features of Dramaturgy of Video Games in the Style of "Interactive Cinema"

Student: Shklyarskaya Darya

Supervisor: Anna Novikova

Faculty: Faculty of Creative Industries

Educational Programme: Media Communications (Bachelor)

Year of Graduation: 2019

At the time of the 21st century in the world of visual art video games are being actively developing. And a big role is played by video games in the style of "interactive cinema". Every year there are new games that attract the attention of the audience and critics. At the moment the theme of video games and the features of their drama are not sufficiently investigated. That is why the purpose of this study is to analyze and structure the main features of the drama of video games in the style of "interactive cinema", to identify the relationship of this kind of games with films in the style of "interactive cinema". In order to analyze the researches that have already been done on this topic, an analytical, structural and functional analysis will be used. Thus, we will be able to identify those features of the drama of video games in the style of "interactive cinema", which are the fundamental tools for creating the game, as well as how they have moved into the style of films of "interactive cinema".

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