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Client-Server Application \"Educational Games for Children\" on the Android Platform

Student: Isakov Alan

Supervisor: Rimma Akhmetsafina

Faculty: Faculty of Computer Science

Educational Programme: Software Engineering (Bachelor)

Year of Graduation: 2019

In the 21st century people started to treat their children development from the early age seriously. The digitalization of the educational and entertainment materials made it possible to develop children with the help of various applications. It also became possible to help children with intellectual disabilities to improve their intellectual capacities and adapt to the environment. The work contains analysis of existing analogues and sources, functional requirements for the application and approaches to the implementation of its architecture and functionality. As part of the work, the Kotlin programming language is used to create the application, as well as development tools, including the Android Studio environment, the standard set of Android SDK libraries. Third-party frameworks such as Moxy, Retrofit, OkHttp, Room are used to implement the architecture, work with the network and cache data on a mobile device. The result is a socially beneficial application for the development of the ordinary children and the children with intellectual disabilities, which will also help the parents and the specialists in the medical institutions to control the children’s progress and help them actively. The paper contains 56 pages, 3 chapters, 33 illustrations, bibliography items 25, 1 spreadsheet, 15 schemes, 3 appendix. Keywords — Android application; games; children development; medical institutions; children with intellectual disabilities;

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