• A
  • A
  • A
  • ABC
  • ABC
  • ABC
  • А
  • А
  • А
  • А
  • А
Regular version of the site

3D Chess Game over Wireless Network Using IEEE 802.15.4 Standard

Student: Moseiko Kirill

Supervisor: Efim M. Grinkrug

Faculty: Faculty of Computer Science

Educational Programme: Software Engineering (Bachelor)

Year of Graduation: 2019

The paper considers and uses modern wireless technologies, 3D graphics technologies and platform-independent software tools that combine these technologies into a single application - a 3D chess game - used as an illustration of the integration of these tools. The realized game of chess allows players to play chess at a distance without using the Internet but using usb-dongles realizing the physical connection between them. The principle of the organization of interaction is considered and fully implemented.

Student Theses at HSE must be completed in accordance with the University Rules and regulations specified by each educational programme.

Summaries of all theses must be published and made freely available on the HSE website.

The full text of a thesis can be published in open access on the HSE website only if the authoring student (copyright holder) agrees, or, if the thesis was written by a team of students, if all the co-authors (copyright holders) agree. After a thesis is published on the HSE website, it obtains the status of an online publication.

Student theses are objects of copyright and their use is subject to limitations in accordance with the Russian Federation’s law on intellectual property.

In the event that a thesis is quoted or otherwise used, reference to the author’s name and the source of quotation is required.

Search all student theses