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Multimodality of Space in Videogames

Student: Sverkunova Anna

Supervisor: Arseniy V. Meshcheryakov

Faculty: Faculty of Creative Industries

Educational Programme: Design (Bachelor)

Year of Graduation: 2020

This study examines space and its representation in video games, it’s unique properties and limitations by employing methods of analysis borrowed from film studies and some concepts describing real-life space. The goals are to establish the relevance of the obtained results to further studies and game development as well as to propose a theoretical framework of game space modalities in accordance to Lefebvre’s spatial triad.

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