• A
  • A
  • A
  • ABC
  • ABC
  • ABC
  • А
  • А
  • А
  • А
  • А
Regular version of the site

Episodic Identity and Disjointed Player Experience

Student: Khilkovskaya Elizaveta

Supervisor: Arseniy V. Meshcheryakov

Faculty: Faculty of Creative Industries

Educational Programme: Design (Bachelor)

Final Grade: 10

Year of Graduation: 2020

This study is a critical look at the generally accepted linearity of narration in games. By overviewing the phenomena that provide moments of the highest incoherence of the game narrative, I formulate a number of theoretical and practical methods and give an example of a game experience model based on the destruction of structurality. By rejecting a coherent narrative and abandoning predestination and patterns, we are able to discover new perspectives that have unlimited possibilities due to their specificity. And by translating my theoretical findings in an interactive way, I get the opportunity to make sure that they work and make my ideas accessible.

Full text (added May 13, 2020)

Student Theses at HSE must be completed in accordance with the University Rules and regulations specified by each educational programme.

Summaries of all theses must be published and made freely available on the HSE website.

The full text of a thesis can be published in open access on the HSE website only if the authoring student (copyright holder) agrees, or, if the thesis was written by a team of students, if all the co-authors (copyright holders) agree. After a thesis is published on the HSE website, it obtains the status of an online publication.

Student theses are objects of copyright and their use is subject to limitations in accordance with the Russian Federation’s law on intellectual property.

In the event that a thesis is quoted or otherwise used, reference to the author’s name and the source of quotation is required.

Search all student theses