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Development of Deep Learning Based Agent in Procedurally Generated Game

Student: Alhaddad Haetham ali jasim salman ali

Supervisor: Ilya Makarov

Faculty: Faculty of Computer Science

Educational Programme: System and Software Engineering (Master)

Year of Graduation: 2020

A study into how an AI Agent can traverse a Procedurally Generated video-game environment using state of the art Reinforcement Learning techniques.

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