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Legal Regulation of Intellectual Property in the Gaming Industry

Student: Daria Tyuleneva

Supervisor: Evgeniia Shliagina

Faculty: Faculty of Law

Educational Programme: Jurisprudence (Bachelor)

Year of Graduation: 2021

Within the framework of this study a comprehensive analysis of the legal regulation of intellectual property in the gaming industry is carried out. The author analyzes the essence of a video game, highlighting its criteria as a multimedia product; considers the legal regime of game modifications of different types; explores the legal nature of virtual in-game property through the prism of a specific type of legal relationship arising about this property. In this study the author also examines the tools for acquiring and disposing of exclusive rights to a video game and ways of their legal protection. The research is based on various relevant sources. The paper contains references to legal norms, doctrinal provisions, as well as to law enforcement practice and official documents of gaming companies (user agreements, terms of use of servers, etc.).

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