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Multi-Agent Path Finding with Velocities

Student: Rovnik Yulia

Supervisor: Konstantin Yakovlev

Faculty: Faculty of Computer Science

Educational Programme: Applied Mathematics and Information Science (Bachelor)

Year of Graduation: 2021

In the multi-agent path finding (MAPF) problem, we are given a graph and a set of agents, each with its own start and finish point. The task is to construct a set of collision-free paths in such a way that agents reach their destinations as effectively as possible. In the classic formulation of the problem, time is discrete. At each time step an agent can either move to a neighboring location or wait in its current location. Both actions take exactly one time step. But in real life applications, agents often move at different speeds. Moreover, in practice, agents continuously receive new tasks instead of receiving a single task and disappearing after its completion. In this paper we present an open-source implementation of a MAPF solver where agents are constantly engaged with new goal locations and move at different speeds.

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