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iOS Client for Battle Bots 3D Arena Visualization in AR Environment

Student: Kornienko Oleg

Supervisor: Alexey Neznanov

Faculty: Faculty of Computer Science

Educational Programme: Software Engineering (Bachelor)

Year of Graduation: 2021

Nowadays, the idea of game-based learning is deeply interconnected with the educational process. It is quite likely that the area of game-based learning will grow even bigger in the future. Considering this fact, education should adapt to constantly evolving conditions of the modern world and develop educational games for personal computers and mobile phones to increase the involvement among the learners. In modern days, there are many educational projects of that kind. However, they all are almost identical and cover mostly language learning and math. Therefore, the present work describes the mobile game where player will be able to study machine learning. Keywords: iOS, AR (Augmented reality), GBL (Game-based learning), robot wars, education. The paper contains 32 pages, 3 chapters, 24 illustrations, 26 bibliography sources, 4 appendixes and 3 tables.

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