• A
  • A
  • A
  • ABC
  • ABC
  • ABC
  • А
  • А
  • А
  • А
  • А
Regular version of the site

Compare analysis of Cybersport Organizations Business-Models

Student: Fuki Andrey

Supervisor: Gevorg Malashenko

Faculty: Higher School of Law and Administration

Educational Programme: International Sports Management and Marketing (Master)

Year of Graduation: 2021

The master's thesis is devoted to the study of business models in esports organizations, comparing the metrics of such models and their effectiveness. The study allowed: to identify the strengths and weaknesses of business models in eSports. The author also studies the financial and media performance of esports organizations, which have different types of market behavior patterns. The results of the work can be used to form and adjust the strategies of cybersport organizations in order to increase their efficiency and competitiveness. Keywords: esports, esports organization, business models, indicators, model, management model, players, CS: GO, Counter-Strike, media, finance, competition, development

Student Theses at HSE must be completed in accordance with the University Rules and regulations specified by each educational programme.

Summaries of all theses must be published and made freely available on the HSE website.

The full text of a thesis can be published in open access on the HSE website only if the authoring student (copyright holder) agrees, or, if the thesis was written by a team of students, if all the co-authors (copyright holders) agree. After a thesis is published on the HSE website, it obtains the status of an online publication.

Student theses are objects of copyright and their use is subject to limitations in accordance with the Russian Federation’s law on intellectual property.

In the event that a thesis is quoted or otherwise used, reference to the author’s name and the source of quotation is required.

Search all student theses