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Research and Practice Seminar "City and Technology". Part 1

2020/2021
Учебный год
ENG
Обучение ведется на английском языке
10
Кредиты
Статус:
Курс обязательный
Когда читается:
1-й курс, 1, 2 семестр

Преподаватели


Смахтин Вадим Романович

Course Syllabus

Abstract

The 1st part of the course will run over 18 weeks in the laboratory setting. Every two weeks a particular aspect of technological fabrication, such as digital manufacturing, electronics or programming, will be explained and practiced. The course will include networking with other international fabrication laboratories, and some of the projects will be developed in collaboration with international groups and team leaders in a remote mode. As a result of the course, students will be able to integrate multiple technologies and information sources in their projects during the Master program. The 2nd part of the course will last for 18 weeks during which students will be fully immersed in the laboratory work. Every two weeks a particular aspect of the city metabolism will be studied, including presentations of state-of-the art technology and its impact on city infrastructure. Subsequently, every student will develop a technological project covering one of the city layers (information, water, energy, recycled resources, mobility or environment) and reflecting on how information systems can help develop new formats of urban functioning. Every two weeks students will present the progress of their technological project.
Learning Objectives

Learning Objectives

  • The course implies students’ active involvement in creating new technologies using laboratory equipment. The goal of the course is to teach students how to make technological elements using digital manufacturing, electronics and programming. Also the course will teach students how to treat resources in their projects and in the management of the city.
  • By acquiring relevant skills students will learn to produce a variety of mechanisms, sensors, microcomputers, information platforms and other elements that can be used at the city scale. The course consists of exercises that help familiarise with these technologies and encourage students to produce more complex objects throughout the Master program.
  • This course involves students’ immersion in the laboratory work. The key objective of the course is to provide students with deep knowledge of technical, economic and social aspects of the city infrastructure and its functioning. These include information, water, energy, recycled resources, food, mobility and environment and their integration in the process of city development.
Expected Learning Outcomes

Expected Learning Outcomes

  • Introduces on how to manage a project in the progress and which tools and software can help on that; Students will be invited to propose a final project (which can be changed in the learning progress); Introduces basic web development – HTML, CSS Students make their blog page on the master program students blog system
  • Introduces electronics and electric circles basics, followed by electronics production: PCB fabrication, materials, milling, soldering, components, assembly
  • Embedded programming: architecture, peripherals, memory, processors, languages, boards - assignment: program a board - Interface and application programming: languages, device, data and user interfaces, graphics, multimedia
  • Introduces the cnc milling tools and processes, which can be used to mill a variety of materials, and scales from micrometers up to meters
  • Introduces the group of molding and casting technologies, materials which can be used, processes, machines required, and software needed
  • Introduces a useful tool for many applications: 3d scanning, tools, software, and how to use it to scan small and big things, up to buildings
  • Introduces one of the main tools used in digital fabrication: Rhinoceros and Grasshopper addon for the algorithms aided design
  • Fabrication and project technics development
  • Augmented reality platform development
  • presentation skills developemnt
  • Learning programming and computation
  • production of electronic device
Course Contents

Course Contents

  • Introduction to digital fabrication + laser cutting
    Introduces the network of FabLabs all over the world, typical machines and equipment, safety training, rights and responsibilities and the summary of the course
  • Physical computation with arduino + programming
    Follows the previous topic and tops it up with tools and software required to make an electronic device
  • Introduction to electronics and physical computing
    Introduces electronics and electric circles basics, followed by electronics production: PCB fabrication, materials, milling, soldering, components, assembly
  • Digital Fabrication - cnc milling
    Introduces the cnc milling tools and processes, which can be used to mill a variety of materials, and scales from micrometers up to meters
  • Digital Fabrication - vacuum forming
    Introduces the group of molding and casting technologies, materials which can be used, processes, machines required, and software needed
  • Productive and monitoring prototype - physical computation, programming and computation
    Introduces one of the main tools used in digital fabrication: Rhinoceros and Grasshopper addon for the algorithms aided design
  • 3D scanning and infrared camera
    Introduces a useful tool for many applications: 3d scanning, tools, software, and how to use it to scan small and big things, up to buildings
  • 3d model based on point cloud from 3d scanning
    Introduces a useful tool for many applications: 3d scanning, tools, software, and how to use it to scan small and big things, up to buildings
  • Physical computation - design, data and technologies integration
    Physical computation - design, data and technologies integration
  • Working prototype development and fabrication
    Prototype Development
  • Augmented reality
    Augmented reality
  • Electronics and electricity basics
  • Electronics design: inventory, circuits, test equipment, software
  • Input devices: communication, switch, motion, distance, magnetic field, temperature, light, rotation
  • Output devices: power supplies, LED, LCD, video, speakers, servo motors
  • Embedded programming: architecture, peripherals, memory, processors, languages, boards
  • Interface and application programming: languages, device, data and user interfaces, graphics, multimedia
  • Final Presentation
Assessment Elements

Assessment Elements

  • non-blocking Participation in Workshops 1
  • non-blocking Project
  • non-blocking Participation in Workshops 2
Interim Assessment

Interim Assessment

  • Interim assessment (2 semester)
    0.2 * Participation in Workshops 1 + 0.2 * Participation in Workshops 2 + 0.6 * Project
Bibliography

Bibliography

Recommended Core Bibliography

  • Brooks, F. P. (1995). The Mythical Man-Month : Essays on Software Engineering, Anniversary Edition (Vol. Anniversary ed). Reading, Mass: Addison-Wesley Professional. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=1545773
  • Bryson, J. R., Clark, J., & Mulhall, R. (2017). Beyond the Post-Industrial City? The Third Industrial Revolution, Digital Manufacturing and the Transformation of Homes into Miniature Factories. Germany, Europe: punctum books. https://doi.org/10.21983/P3.0176.1.00
  • Büching, C., & Walter-Herrmann, J. (2013). FabLab : Of Machines, Makers and Inventors. Bielefeld: transcript Verlag. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=863323
  • Gershenfeld, N. A. (2007). Fab : The Coming Revolution on Your Desktop——from Personal Computers to Personal Fabrication. New York: Basic Books. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=584023
  • Haverbeke, M. (2019). Eloquent JavaScript, 3rd Edition : A Modern Introduction to Programming (Vol. Third edition). San Francisco, CA: No Starch Press. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=1739634
  • Morey, S., & Tinnell, J. (2017). Augmented Reality : Innovative Perspectives Across Art, Industry, and Academia (Vol. First edition). Anderson, South Carolina: Parlor Press, LLC. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=2103680
  • Safety culture in digital fabrication:professional, social, and environmental responsibilities. (2019). Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsbas&AN=edsbas.991CD4D2
  • Scherz, P. (2000). Practical Electronics for Inventors. New York: McGraw-Hill Professional. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=65940
  • Shiffman, D. (2015). Learning Processing : A Beginner’s Guide to Programming Images, Animation, and Interaction (Vol. Second edition). Amsterdam: Morgan Kaufmann. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=485992
  • Zizka, T. (2015). 3D Modeling. Ann Arbor, Michigan: Cherry Lake Publishing. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=989837

Recommended Additional Bibliography

  • Caneparo, L., Winkless, C., & Cerrato, A. (2013). Digital Fabrication in Architecture, Engineering and Construction. Dordrecht: Springer. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=647380
  • Capturing prototype progress in digital fabrication education. (2019). Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsbas&AN=edsbas.D8C7DF11
  • Digital fabrication in promoting student engagement and motivation in university courses. (2019). Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsbas&AN=edsbas.867386D2
  • Tavs Jorgensen. (2019). Tools for Tooling: Digital Fabrication Technology as the Innovation Enabler. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsbas&AN=edsbas.332007B9
  • Warfel, T. (2011). Prototyping : A Practitioner’s Guide. Sebastopol: Rosenfeld Media. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=516053