Bachelor
2025/2026
Game Development Fundamentals
Category 'Best Course for Career Development'
Category 'Best Course for Broadening Horizons and Diversity of Knowledge and Skills'
Category 'Best Course for New Knowledge and Skills'
Type:
Compulsory course (Game and Digital Product Development)
Delivered by:
School of Software Engineering
Where:
Faculty of Computer Science
When:
1 year, 1, 2 module
Open to:
students of one campus
Instructors:
Denis Pozdnyakov
Language:
Russian
ECTS credits:
4
Contact hours:
56