Year of Graduation
Indie Video Game Prototyping
This paper presents the development process of a video game prototype using Unity game engine. In the first chapter, the conceptualization of the video game is conducted, as well as the an analysis of the similar projects and the choice of available development tools. The second chapter contains a list of requirements and a description of the basic game mechanics. Finally, the third chapter describes the process of developing a game logic using the Unity game engine. It also includes the results of the playtesting, which was conducted during the development.