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Indie Video Game Prototyping

Student: Kiselev Arkadiy

Supervisor: Mikhail M. Komarov

Faculty: Graduate School of Business

Educational Programme: Business Informatics (Bachelor)

Year of Graduation: 2019

This paper presents the development process of a video game prototype using Unity game engine. In the first chapter, the conceptualization of the video game is conducted, as well as the an analysis of the similar projects and the choice of available development tools. The second chapter contains a list of requirements and a description of the basic game mechanics. Finally, the third chapter describes the process of developing a game logic using the Unity game engine. It also includes the results of the playtesting, which was conducted during the development.

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