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Video Game «SUNA: RED»

Student: Svashenko Lev

Supervisor: Arseniy V. Meshcheryakov

Faculty: Faculty of Creative Industries

Educational Programme: Design (Bachelor)

Year of Graduation: 2021

The contemporary game design allows developers to expand the range of opportunities to influence the player's mental responses. Video games cause the player a massive area of feelings and emotions via the introduction of tools from other media structures, avoiding using and searching for unique instruments from game design. This research aims to find and explore the gaming sphere's distinctive possibilities for more significant influence on the player's feelings. The research methodology consists of the analysis of formal textual analysis, gameplay analysis, autoethnography. The result of this work is a system of concepts for transmitting emotions to the player using game expressive means.

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