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Game Design and Viual Design of Video Game Priceless!

Student: yrmak selin

Supervisor: Alexander Suslov

Faculty: Faculty of Creative Industries

Educational Programme: Design (Bachelor)

Year of Graduation: 2022

The horror genre has come a long way: from simple games with wandering through mazes, where there the only horror element was a story, to projects after which you begin paying attention to the smallest scratches in your own house. Instead of stories about ghosts and vampires, more and more often people are being hypnotized by stories about everyday horror, whether they are nightmarish realities of the past century or fears that are more relevant in our time. In this reearch I would like to focus on the problem of constructing a new experience in the horror genre, and along with it, analyze how the user's fear is built when he starts a video game.

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