• A
  • A
  • A
  • ABC
  • ABC
  • ABC
  • А
  • А
  • А
  • А
  • А
Regular version of the site
  • HSE University
  • Student Theses
  • Prototyping a Board Game about the Culture of Gaming: Developing an Idea and a Promotion Strategy (Creative Format)

Prototyping a Board Game about the Culture of Gaming: Developing an Idea and a Promotion Strategy (Creative Format)

Student: Osokina Polina

Supervisor: Alexandra Latysheva

Faculty: Faculty of Creative Industries

Educational Programme: Media Communications (Bachelor)

Year of Graduation: 2021

The paper describes the process of creating a prototype of the board game "Kanboard". In order to produce a successful media project, the author focuses on determining the appropriate organizational and production model for working on the project, and also considers the features of marketing and development of board games, including testing the media product at all stages of its creation.

Student Theses at HSE must be completed in accordance with the University Rules and regulations specified by each educational programme.

Summaries of all theses must be published and made freely available on the HSE website.

The full text of a thesis can be published in open access on the HSE website only if the authoring student (copyright holder) agrees, or, if the thesis was written by a team of students, if all the co-authors (copyright holders) agree. After a thesis is published on the HSE website, it obtains the status of an online publication.

Student theses are objects of copyright and their use is subject to limitations in accordance with the Russian Federation’s law on intellectual property.

In the event that a thesis is quoted or otherwise used, reference to the author’s name and the source of quotation is required.

Search all student theses