2026/2027





Финансы в креативных индустриях
Статус:
Маго-лего
Кто читает:
Департамент финансов
Где читается:
Санкт-Петербургская школа экономики и менеджмента
Когда читается:
1 модуль
Охват аудитории:
для своего кампуса
Преподаватели:
Чуракова Ийя Юрьевна
Язык:
английский
Кредиты:
3
Контактные часы:
24
Course Syllabus
Abstract
The course “Finance in Creative Industries” is designed to equip students with specialised financial competencies tailored to the unique dynamics of creative sectors, including film, music, design, gaming, and digital media. It bridges core financial principles with the distinctive operational models prevalent in these fields, where revenue streams are often project-based, intellectual property plays a pivotal role, and market unpredictability is a constant factor.
The curriculum delves into key areas such as project financing, budgeting for creative ventures, revenue modelling under uncertain demand, and the valuation of intangible assets. Students will examine alternative funding mechanisms specific to creative industries such as crowdfunding, grants, pre-sales, and revenue-sharing agreements and analyse their implications for financial planning and risk management. Emphasis is also placed on cost structures unique to creative production, including overhead allocation for cross-project resources, unionised labour costs, and contingency planning for artistic revisions.
Through case studies drawn from real-world creative enterprises, learners will develop skills in financial forecasting for non-linear revenue patterns, break-even analysis for high-fixed-cost projects, and scenario planning to mitigate volatility. The course further explores the intersection of finance and creativity, addressing how financial constraints can drive innovation and how data-driven decision-making can enhance artistic outcomes without compromising creative integrity.
By integrating theoretical frameworks with practical applications, the programme prepares students to navigate the financial complexities of creative organisations. Graduates will be able to design financially viable business models, secure funding through diverse channels, and implement performance-monitoring systems that balance artistic goals with economic sustainability. This knowledge is essential for aspiring financial managers, producers, and entrepreneurs seeking to thrive in the dynamic and competitive landscape of the creative economy.
Learning Objectives
- Discuss the distinctive financial dynamics of creative sectors, including project-based models, intellectual property valuation, and volatility management
- Adopt budgeting, forecasting, and cost-allocation techniques to creative production’s unique constraints and patterns
- Understand how to evaluate and select appropriate funding mechanisms for diverse creative ventures
- Explore how to design financially sustainable business models that reconcile artistic goals with economic viability
- Learn principles of communication financial insights effectively to cross-functional stakeholders in creative organisations
Expected Learning Outcomes
- Analyse the distinct financial characteristics of creative industries, including project-based revenue models, the centrality of intellectual property, and the impact of market volatility on cash flows and valuation.
- Apply advanced budgeting and cost-allocation techniques tailored to creative production, such as cross-project overhead distribution, contingency planning for artistic revisions, and unionised labour cost modelling.
- Construct financial forecasts and break-even analyses for creative ventures characterised by non-linear revenue streams, high fixed costs, and uncertain demand patterns, using scenario planning and sensitivity analysis to address risk.
- Evaluate alternative funding mechanisms specific to the creative economy and assess their suitability for different project types and organisational contexts.
- Value intangible assets and intellectual property within creative enterprises, applying relevant methodologies and considering legal, contractual, and market factors that influence asset worth.
- Design financially viable business models for creative organisations that balance artistic objectives with economic sustainability, integrating pricing strategies, revenue diversification, and performance-monitoring systems.
- Interpret financial statements and key performance indicators specific to creative industries, using data-driven insights to inform strategic decisions without compromising creative integrity.
- Communicate financial concepts, recommendations, and risk assessments effectively to stakeholders with varying levels of financial literacy, including artists, producers, investors, and policymakers, through clear reports, presentations, and negotiation frameworks.
Course Contents
- Topic 1. Financial Characteristics and Revenue Models in Creative IndustriesExample of a case: The Indie Film Studio: Mapping Revenue Streams and Managing Cash Flow. An independent film studio, Horizon Pictures, has just completed a low-budget feature film with a production cost of $500,000. The film is ready for distribution, but the studio’s cash reserves are nearly depleted. The team must identify and prioritize revenue streams to ensure economic sustainability while protecting the film’s artistic integrity and intellectual property rights. Key Data Production budget: $500,000 Current cash balance: $20,000 Expected revenue sources (estimates): Film festival screenings (pre-sales): 50,000–100,000 Streaming platform licensing: 150,000–300,000 (variable by platform and exclusivity) DVD/Blu-ray sales (limited run): 20,000–40,000 Merchandise and licensing of film assets (posters, character designs): 10,000–25,000 Potential theatrical release in select cities: 30,000–80,000 (high uncertainty) Ongoing costs: marketing (70,000),legal/IPprotection(15,000), distribution fees (15–30% of revenue per channel). Tasks for Students (1) Revenue Stream Mapping (Practical, 30 min) List all potential revenue streams and classify them by reliability (high/medium/low) and timing (short-term vs. long-term). Create a simple revenue waterfall diagram showing how distribution fees and costs reduce net income. (2) Cash Flow Challenge (Practical, 30 min) Build a simplified 6-month cash flow projection (in Excel or table form) assuming different scenarios: optimistic, baseline, and pessimistic. Highlight the “cash gap” periods and suggest short-term mitigation strategies (e.g., pre-sales, crowdfunding, deferring non-essential expenses).
- Topic 2. Budgeting and Cost Management for Creative Ventures
- Topic 3. Valuation of Intangible Assets and Intellectual Property
- Topic 4. Alternative Funding Mechanisms and Financial Structuring in the Creative Economy
- Topic 5. Financial Performance Monitoring and Data-Driven Decision-Making
Assessment Elements
- Creative Project Budgeting Exercise (15 points)students prepare a detailed budget for a hypothetical creative venture (e.g., independent film, video game, music album), incorporating contingency planning, cost allocation for shared resources, and labour cost modelling.
- Valuation of Intangible Assets Assignment (15 points)learners apply at least two valuation methodologies (income-based, market-based, or cost-based) to an intellectual property asset (e.g., a trademark, copyright, or brand) from a creative sector.
- Funding Mechanism Analysis Paper (20 points)students prepare 1,500-word critical analysis comparing 2–3 funding options (e.g., crowdfunding vs. grants vs. co-production deals) for a specific creative project, assessing risk, control implications, and financial sustainability.
- Financial Performance Dashboard & Reflection (20 points)students design a performance-monitoring dashboard with 5–7 industry-specific KPIs (e.g., cost per unit of creative output, licensing yield, audience engagement ROI) and submit a 500-word reflection on how these metrics balance artistic and financial goals.
- Capstone Project Financial Plan for a Creative Venture (30 points)students make a comprehensive financial plan for a real or simulated creative enterprise, including revenue modelling, break-even analysis, scenario planning for volatility, and a funding strategy. Deliverables include a 2,500-word report and a 10-minute presentation.
Interim Assessment
- 2026/2027 1st module0.2 * Financial Performance Dashboard & Reflection (20 points) + 0.3 * Capstone Project Financial Plan for a Creative Venture (30 points) + 0.2 * Funding Mechanism Analysis Paper (20 points) + 0.15 * Valuation of Intangible Assets Assignment (15 points) + 0.15 * Creative Project Budgeting Exercise (15 points)
Bibliography
Recommended Core Bibliography
- Towse, R. (2011). A Handbook of Cultural Economics, Second Edition: Vol. 2nd ed. Edward Elgar Publishing.
Recommended Additional Bibliography
- A. Smagina, & A. Lindemanis. (2012). What Creative Industries Have To Offer To Business? Creative Partnerships And Mutual Benefits. https://doi.org/10.5281/zenodo.1073609