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Бакалавриат 2019/2020

Теория игр

Направление: 38.03.01. Экономика
Когда читается: 3-й курс, 3, 4 модуль
Преподаватели: Катонини Эмилиано
Язык: английский
Кредиты: 4

Программа дисциплины

Аннотация

The only prerequisite for the course is the basic knowledge of probability theory and optimization theory. Both topics are treated in the ICEF BSc mandatory courses of the first two and a half years. The course provides students with game theory as a modeling technique which endows students with the necessary skills for strategic and economic consultancy, and for institutions that operate in the regulations of markets
Цель освоения дисциплины

Цель освоения дисциплины

  • Enable students to use the game theoretical tools most widespread in economic applications
  • Explain their theoretical motivations and underlying assumptions in terms of players’ strategic reasoning
Результаты освоения дисциплины

Результаты освоения дисциплины

  • outline and apply the fundamental principles of strategic thinking
  • analyze the role of information in a competitive environment
  • analyze the role of timing of decisions and foresightedness in a dynamic environment
  • analyze the interplay between information and dynamic decision making
Содержание учебной дисциплины

Содержание учебной дисциплины

  • Simultaneous games with complete information
    Best replies, dominance, rationalizability, iterated dominance, nash equilibrium, mixed eq., correlated eq. Main application: oligopolies
  • Simultaneous games with incomplete information
    Ex-ante strategic form, interim strategic form, bayesian games, bayesian equilibrium. Main application: auctions, juries.
  • Dynamic games with complete information
    Perfect information, backward and forward induction, observable actions, subgame perfect equilibrium, repeated games. Main application: collusion, bargaining.
  • Dynamic games with incomplete information
    Bayesian updating, perfect bayesian eq. Main application: signaling games, cheap talk games, persuasion.
Элементы контроля

Элементы контроля

  • неблокирующий Created with Sketch. First test
  • неблокирующий Created with Sketch. Second Test
  • неблокирующий Created with Sketch. Final Exam
Промежуточная аттестация

Промежуточная аттестация

  • Промежуточная аттестация (4 модуль)
    0.5 * Final Exam + 0.25 * First test + 0.25 * Second Test
Список литературы

Список литературы

Рекомендуемая основная литература

  • Martin J Osborne, & Ariel Rubinstein. (2009). A Course in Game Theory. Levine’s Bibliography. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsrep&AN=edsrep.p.cla.levrem.814577000000000225

Рекомендуемая дополнительная литература

  • An introduction to game theory, Osborne M. J., 2009