Бакалавриат
2023/2024
Проектный семинар "Креативное решение проблем"
Статус:
Курс обязательный
Направление:
38.03.05. Бизнес-информатика
Где читается:
Высшая школа бизнеса
Когда читается:
1-й курс, 4 модуль
Формат изучения:
без онлайн-курса
Охват аудитории:
для своего кампуса
Преподаватели:
Волощук Павел Владимирович
Язык:
английский
Кредиты:
2
Контактные часы:
20
Course Syllabus
Abstract
The educational seminar is devoted to the study of approaches to solving problems and creating customer-centric creative concepts for products and services.
Learning Objectives
- mastering different approaches to creative problem solving
- creation and presentation of concepts for customer-centric products and services
Expected Learning Outcomes
- Are able to formulate problem statement, research questions, and hypotheses of the proposed study
- Be able to run ideation sessions
- The students are able to demonstrate presentation skills for pitching for investors
Course Contents
- Creative problem solving
- Design thinking
- Persona and CJM
- Ideation
- Improvisation
- Facilitation
- Pitching
Assessment Elements
- Business game (team)In one of the classes, a business game will be conducted. Students in teams must develop a new product using the tools that have been learned in the course. At the end of the class, the teacher evaluates the teams' performances.
- Final project (individual)Individually record a video presentation of a project using a storytelling approach.
- Home task 4 (individual)The student should individually prepare a plan for a facilitation session (5 P of preparation: purpose, product, participants, probable issues, process) and provide a report on the event.
- Home task 2 (teamwork)As part of the second homework assignment, students are to record the HMW question generated in class and, based on that question, conduct an idea generation session using one of the methods presented in class. After generating ideas, students should conduct an idea selection.
- Home task 1 (individual)After the Design Thinking class, students are given the task of conducting an express interview according to the rules and criteria announced the lecture. The professor evaluates the interview materials and artifacts. The materials are posted in a workspace to which students receive a link from the instructor in the first class.
- Home task 3 (team)Students need to prepare an interactive prototype of their idea and information about it in workspace.
- Final test (individual)Final test on an online platform with proctoring, based on class materials. The number of questions in the test is 20.
- Test (individual)A test on an online platform, based on class materials. For each correct answer is given 1 point. The number of questions in the test is 15.
Interim Assessment
- 2023/2024 4th module0.2 * Business game (team) + 0.3 * Final project (individual) + 0.2 * Final test (individual) + 0.05 * Home task 1 (individual) + 0.05 * Home task 2 (teamwork) + 0.05 * Home task 3 (team) + 0.05 * Home task 4 (individual) + 0.1 * Test (individual)
Bibliography
Recommended Core Bibliography
- Creative problem solving for managers : developing skills for decision making and innovation, Proctor, T., 2014
- Creative problem solving, Weiss, D. H., 1993
Recommended Additional Bibliography
- Design thinking : understand- improve- apply, , 2011
- Design thinking for the greated good : innovation in the social sector, Liedtka, J., 2017